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Why Therapy Through Play?

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Why Therapy Through Play?

 

At Mind Forge, we believe that play isn't just a pastime, it’s a powerful tool for mental wellness. Traditional talk therapy can be a difficult first step for many, but through the universal language of games, we provide a safe, engaging, and low-barrier entry point to therapeutic support. Our approach, known as "therapy through play," is backed by extensive research and is rooted in the understanding that games create a unique environment for personal growth and healing.

 

The Scientific Basis of Play

 

Research shows that play is a fundamental component of healthy development, promoting neurological growth and building a person's capacity to cope with stress. When we engage in play, our brains release neurotransmitters like endorphins and dopamine, which are associated with feelings of pleasure and well-being. This creates a positive feedback loop that encourages further engagement and learning. According to the American Psychological Association, play is essential for developing social and emotional skills, and it helps people of all ages learn to navigate a complex world. See below for a few select piece of literature for those who would like to explore this further.

 

The Therapeutic Power of Games

 

Games, especially collaborative ones like Dungeons & Dragons, Minecraft, LEGO and specific board games, provide a structured yet flexible framework for therapeutic work. They create a safe "magic circle" where participants can explore challenging emotions and social dynamics in a low-stakes environment.

  • Role-Playing Games (e.g., Dungeons & Dragons): These games allow participants to adopt different personas and act out scenarios they might find difficult to confront in real life. This practice helps individuals develop empathy, improve communication skills, and build confidence by successfully navigating in-game challenges.

  • Constructive Games (e.g., LEGO®): The act of building and creating with your hands can be incredibly grounding and meditative. LEGO-based therapy, in particular, has been shown to help children with autism and other developmental differences improve social communication and collaboration skills. The structured nature of LEGO bricks provides a predictable system that reduces anxiety while encouraging creativity. LEGO® also catches those who may fall through the gaps, as LEGO® also works with those who are non-verbal, have motor challenges or prefer a more tactile sensory experience.

  • Digital Worlds (e.g., Minecraft): In a sandbox game like Minecraft, players have full autonomy to build, explore, and collaborate. This digital world serves as a powerful metaphor for creating one's own reality and overcoming obstacles. Research has found that cooperative play in Minecraft can foster a sense of belonging, boost self-esteem, and improve problem-solving abilities.

 

Supporting Research and Resources

 

Our methods are built upon a solid foundation of academic and psychological research. The effectiveness of play-based therapy is well-documented and has been a recognized therapeutic approach for decades.

  • The National Institutes of Health (NIH) and other major health organizations have published studies on the benefits of play therapy for a wide range of mental health conditions, from anxiety to trauma.

  • Organizations like the Therapeutic Game Masters Association are dedicated to training and certifying individuals to use role-playing games in a therapeutic context.

  • Many academic and research publications highlight the benefits of using these games to foster social skills, creativity, and emotional regulation.

 

At Mind Forge, we don't just play games, we use them as a means to help people build resilience, forge new connections, and find joy in the process of becoming their best selves.

Sources

General Research & Foundations

 

American Psychological Association (APA)

  • A leading scientific and professional organization representing psychologists in the U.S. that publishes extensive research on child development, play therapy, and the benefits of play for all ages.

  • https://www.apa.org/

National Institutes of Health (NIH)

  • The primary U.S. agency for medical research, the NIH has published numerous studies and articles on the therapeutic applications of play in mental and physical health.

  • https://www.nih.gov/

The National Institute for Play

  • An organization dedicated to gathering and interpreting the research on play and its crucial role in human development and well-being.

  • https://nifplay.org/

 

Therapeutic & Professional Organizations

 

The Association for Play Therapy

  • A professional society that advocates for the use of play therapy as a form of counseling. They provide resources and research on the practice.

  • https://a4pt.org/

Therapeutic Game Masters Association

  • A professional group that provides training and certification for using tabletop role-playing games like Dungeons & Dragons in therapeutic, educational, and personal growth contexts.

  • https://www.tgma.org/

 

Academic & Research Publications

Causo, F., & Quinlan, E. (2021). Defeating dragons and demons: consumers’ perspectives on mental health recovery in role-playing games. Australian Psychologist, 56(3), 256–267. https://doi.org/10.1080/00050067.2021.1890983

Gupta, N., Chaudhary, R., Gupta, M., Ikehara, L. H., Zubiar, F., & Madabushi, J. S. (2023). Play Therapy As Effective Options for School-Age Children With Emotional and Behavioral Problems: A Case Series. Cureus, 15(6), e40093. https://doi.org/10.7759/cureus.40093

Hartwig, E. K., Walker, E., & Stamman, J. (2024). Roll for Initiative: Using Dungeons and Dragons in Play Therapy. Journal of Creativity in Mental Health, 20(1), 113–126. https://doi.org/10.1080/15401383.2024.2322521

 

Henrich, S., & Worthington, R. (2021). Let Your Clients Fight Dragons: A Rapid Evidence Assessment regarding the Therapeutic Utility of ‘Dungeons & Dragons.’ Journal of Creativity in Mental Health, 18(3), 383–401. https://doi.org/10.1080/15401383.2021.1987367

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